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===MLibrary Lightning Talks===
===MLibrary Lightning Talks===
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''The next round of [[MLibrary Lightning Talks]] will be held on Thursday, July 26, from 2–3:30 p.m. in Bert's Study Lounge in the Shapiro Library Lobby.''
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''The next round of [[MLibrary Lightning Talks]] was be held on Thursday, July 26, from 2–3:30 p.m. in Bert's Study Lounge in the Shapiro Library Lobby.''
===Brownbags===
===Brownbags===
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Join us for ML2SIG, every third Monday during the school year!
Join us for ML2SIG, every third Monday during the school year!
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: '''Tips and Tricks for Living in Google Land'''
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: '''Gamification'''
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: Monday, May 21, Noon to 1 PM
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: Monday, September 17, Noon to 1 PM
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: Note Our New/Old Location: Hatcher Gallery Lab (1st floor Hatcher Graduate Library)
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: Hatcher Gallery Lab (1st floor Hatcher Graduate Library)
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After months of anticipation we've finally been migrated to Google Mail and Google Calendar. Now that you've had a chance to actually use it, what have you learned about integrating the new systems into your workflow? What tricks have you learned? Join us for an open discussion, share your [[Google tips|tips and tricks]] and learn from your colleagues.  
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Gamification, the use of game design elements in non-game contexts, is being employed in a variety of ways, from wellness programs (e.g. Active U) to employee training to library summer reading programs.
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Join us for an open discussion on what sort of things in MLibrary may be amenable to employing gamification techniques.
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(For a good background on Gamification, please see the paper "From game design elements to gamefulness: defining gamification": http://bit.ly/NZLnu7 .)
Feel free to bring your lunch.
Feel free to bring your lunch.

Revision as of 16:23, 12 September 2012

Contents

MLibrary Lightning Talks

The next round of MLibrary Lightning Talks was be held on Thursday, July 26, from 2–3:30 p.m. in Bert's Study Lounge in the Shapiro Library Lobby.

Brownbags

Join us for ML2SIG, every third Monday during the school year!

Gamification
Monday, September 17, Noon to 1 PM
Hatcher Gallery Lab (1st floor Hatcher Graduate Library)

Gamification, the use of game design elements in non-game contexts, is being employed in a variety of ways, from wellness programs (e.g. Active U) to employee training to library summer reading programs.

Join us for an open discussion on what sort of things in MLibrary may be amenable to employing gamification techniques. (For a good background on Gamification, please see the paper "From game design elements to gamefulness: defining gamification": http://bit.ly/NZLnu7 .)

Feel free to bring your lunch.

See our list of past brownbags.

(ML2SIG events are open to all who are interested, especially those at the University Library and School of Information.)

Workshops

Complete Workshop List

Other Area Events

Complete Other Area Events List

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