Draft 1
From DigitalRhetoricCollaborative
An affordance is the qualities or properties of an object that allow it to be put into use or action. [1] The origin of word comes from the field of psychology and their effort to understand the relationship animals (human beings) and human interaction have with other organisms and environments. Over time, with the help of James Gibson, Don Norman and Janet Murray, the term has evolved to be related to Human Computer Interaction (HCI) to described possible actions between humans and computers, digital text and media.
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James J. Gibson (Action Possibilities)
Psychologists James J. Gibson developed a theory called “The Theory of Affordances” in 1977.
In it he explores the idea that affordances are possibilities for action and that the human population perceives the world not only in object shapes and spatial relationships, but in affordances or action possibilities.[4] He supports the idea that affordances act as clues or possibilities in the environment in relation to the action capabilities of and actor. His idea is that even though affordances are independent of the actor’s experience, knowledge, culture or ability to perceive, the affordances incite ones to take action. He feels that either affordances exsit or they do not because the existence is binary. For example, Gibson’s understanding is that stairs are an affordance in that they allow for the opportunity to travel a steep incline or door knobs provide the opportunity to open doors.